TITLE
How the designers of GoldenEye 007 made use of “Anti-Game Design”
AUTHOR
Alyse Knorr
PUBLICATION
Ars Technica
YEAR
2022
TITLE
How the designers of GoldenEye 007 made use of “Anti-Game Design”
AUTHOR
Alyse Knorr
PUBLICATION
Ars Technica
YEAR
2022
TITLE
Interview: The Real Story Behind GoldenEye HD, As Told by its Directors
AUTHOR
Andy Robinson
PUBLICATION
Video Games Chronicle
YEAR
2021