TITLE
Desert Bus: The Very Worst Video Game Ever Created
AUTHOR
Simon Parkin
PUBLICATION
The New Yorker
YEAR
2013
ARTICLE TYPE
Article
FROM THE ARTICLE
Morgan van Humbeck completed his shift in front of the television and passed out. Ten minutes later, his cell phone woke him. “Morgan, this is Teller,” said a small voice on the other end of the line. “Fuck off,” replied Morgan in disbelief. He hung up the phone and went back to sleep.The drive from Tucson, Arizona, to Las Vegas, Nevada, takes approximately eight hours when travelling in a vehicle whose top speed is forty-five miles per hour. In Desert Bus, an unreleased video game from 1995 conceived by the American illusionists and entertainers Penn Jillette and Teller, players must complete that journey in real time. Finishing a single leg of the trip requires considerable stamina and concentration in the face of arch boredom: the vehicle constantly lists to the right, so players cannot take their hands off the virtual wheel; swerving from the road will cause the bus’s engine to stall, forcing the player to be towed back to the beginning. The game cannot be paused. The bus carries no virtual passengers to add human interest, and there is no traffic to negotiate. The only scenery is the odd sand-pocked rock or road sign. Players earn a single point for each eight-hour trip completed between the two cities, making a Desert Bus high score perhaps the most costly in gaming.
GAMES MENTIONED
Penn & Teller’s Smoke and Mirrors [Desert Bus]
PEOPLE MENTIONED
Paul Saunders
Graham Stark
Teller
Morgan Van Humbeck
TOPICS MENTIONED
Canceled Games
ALTERNATE LINK
Archived Copy @ Internet Archive