The origin of Diablo – Destructoid (2013)

TITLE
The origin of Diablo

AUTHOR
David Craddock

PUBLICATION
Destructoid

YEAR
2013

ARTICLE TYPE
Book Excerpt

FROM THE ARTICLE
After navigating through four cathedral levels, players followed the next stairwell down and emerged in the catacombs—four levels of earthen walls, winding corridors, and huge chambers. Like the cathedral floors above, light flooded every inch of the catacombs. Five months into development, Dave Brevik and Erich Schaefer hit on a way to darken Diablo‘s mood.

COMPANIES MENTIONED
Blizzard

GAMES MENTIONED
Diablo

PEOPLE MENTIONED
David Brevik
Erich Schaefer
Matt Uelmen

EXCERPTED FROM
Stay Awhile and Listen Book I: How Two Blizzards Unleashed Diablo and Forged a Video Game Empire